Web Development & Design

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  • Semiotics of Programming

    Karton Kapak
    This book provides a semiotic analysis of computer programs along three axes: models of signs, kinds of signs, and systems of signs. Because computer programs are well defined and rigid, applying semiotic theories to them will help to reorganize the semiotic theories themselves. Moreover, semiotic discussion of programming theory can provide possible explanations for why programming has developed as it has and how computation is fundamentally related to human semiosis. The goal of this book is to consider the question of what computers can and cannot do, by analyzing how computer sign systems compare to those of humans. A key concept throughout is reflexivity - the capability of a system or function to reinterpret what it has produced by itself. Sign systems are reflexive by nature, and humans know how to make the most of this characteristic but have not yet fully implemented it into computer systems. Therefore, the limitations of current computers can be ascribed to insufficient reflexivity.
    32,65  TL77,74  TL
  • Semiotics of Programming

    Sert Kapak
    This book provides a semiotic analysis of computer programs along three axes: models of signs, kinds of signs, and systems of signs. Because computer programs are well defined and rigid, applying semiotic theories to them will help to reorganize the semiotic theories themselves. Moreover, semiotic discussion of programming theory can provide possible explanations for why programming has developed as it has and how computation is fundamentally related to human semiosis. The goal of this book is to consider the question of what computers can and cannot do, by analyzing how computer sign systems compare to those of humans. A key concept throughout is reflexivity - the capability of a system or function to reinterpret what it has produced by itself. Sign systems are reflexive by nature, and humans know how to make the most of this characteristic but have not yet fully implemented it into computer systems. Therefore, the limitations of current computers can be ascribed to insufficient reflexivity.
    51,17  TL222,48  TL
  • Prefiguring Cyberculture: An Intellectual History

    Prefiguring Cyberculture: An Intellectual History

    Sert Kapak
    The vast social apparatus of the computer network has aligned people with technology in unprecedented ways. The intimacy of the human-computer interface has made it impossible to distinguish technology from the social and cultural business of being human. Cyberculture is the broader name given to this process of becoming through technological means. This book shows that cyberculture has been a long time coming.In Prefiguring Cyberculture, media critics and theorists, philosophers, and historians of science explore the antecedents of such aspects of contemporary technological culture as the Internet, the World Wide Web, artificial intelligence, genetic engineering, virtual reality, and the cyborg. The contributors examine key texts that anticipate cybercultural practice and theory, including Plato's "Simile of the Cave"; the Renaissance Ars Memoria; Descartes's Meditations (on the mind-body split); Mary Shelley's Frankenstein; Alan Turing's Computing Machinery and Intelligence; Philip K. Dick's Man, Android, and Machine; William Gibson's Neuromancer; and Arthur C. Clarke's Profiles of the Future. In the final section, a number of cyberculture artists explore how cybercultural themes have been taken up and critiqued in the electronic arts.This book is not for sale in Australia and New Zealand
    Temin Edilemiyor
  • Making Virtual Worlds: Linden Lab and Second Life

    Making Virtual Worlds: Linden Lab and Second Life

    Sert Kapak
    The past decade has seen phenomenal growth in the development and use of virtual worlds. In one of the most notable, Second Life, millions of people have created online avatars in order to play games, take classes, socialize, and conduct business transactions. Second Life offers a gathering point and the tools for people to create a new world online.Too often neglected in popular and scholarly accounts of such groundbreaking new environments is the simple truth that, of necessity, such virtual worlds emerge from physical workplaces marked by negotiation, creation, and constant change. Thomas Malaby spent a year at Linden Lab, the real-world home of Second Life, observing those who develop and profit from the sprawling, self-generating system they have created.Some of the challenges created by Second Life for its developers were of a very traditional nature, such as how to cope with a business that is growing more quickly than existing staff can handle. Others are seemingly new: How, for instance, does one regulate something that is supposed to run on its own? Is it possible simply to create a space for people to use and then not govern its use? Can one apply these same free-range/free-market principles to the office environment in which the game is produced? "Lindens"—as the Linden Lab employees call themselves—found that their efforts to prompt user behavior of one sort or another were fraught with complexities, as a number of ongoing processes collided with their own interventions.In Making Virtual Worlds, Malaby thoughtfully describes the world of Linden Lab and the challenges faced while he was conducting his in-depth ethnographic research there. He shows how the workers of a very young but quickly growing company were themselves caught up in ideas about technology, games, and organizations, and struggled to manage not only their virtual world but also themselves in a nonhierarchical fashion. In exploring the practices the Lindens employed, he questions what was at stake in their virtual world, what a game really is (and how people participate), and the role of the unexpected in a product like Second Life and an organization like Linden Lab.
    Temin Edilemiyor
  • Document Engineering: Analyzing and Designing Documents for Business Informatics and Web Services

    Document Engineering: Analyzing and Designing Documents for Business Informatics and Web Services

    Sert Kapak
    Much of the business transacted on the Web today takes place through information exchanges made possible by using documents as interfaces. For example, what seems to be a simple purchase from an online bookstore actually involves at least three different business collaborations -- between the customer and the online catalog to select a book; between the bookstore and a credit card authorization service to verify and charge the customer's account; and between the bookstore and the delivery service with instructions for picking up and delivering the book to the customer. Document engineering is needed to analyze, design, and implement these Internet information exchanges. This book is an introduction to the emerging field of document engineering.The authors, both leaders in the development of document engineering and other e-commerce initiatives, analyze document exchanges from a variety of perspectives. Taking a qualitative view, they look at patterns of document exchanges as components of business models; looking at documents in more detail, they describe techniques for analyzing individual transaction patterns and the role they play in the overall business process. They describe techniques for analyzing, designing, and encoding document models, including XML, and discuss the techniques and architectures that make XML a unifying technology for the next generation of e-business applications. Finally, they go beyond document models to consider management and strategic issues -- the business model, or the vision, that the information exchanged in these documents serves.
    Temin Edilemiyor
  • JQuery in Action

    JQuery in Action

    Karton Kapak
    A really good web development framework anticipates your needs. jQuery does more-it practically reads your mind. Developers fall in love with this JavaScript library the moment they see 20 lines of code reduced to three. jQuery is concise and readable. jQuery in Action, Second Edition is a fast-paced introduction and guide. It shows you how to traverse HTML documents, handle events, perform animations, and add Ajax to your web pages. The book's unique "lab pages" anchor the explanation of each new concept in a practical example. You'll learn how jQuery interacts with other tools and frameworks and how to build jQuery plugins. This book requires some knowledge of JavaScript and Ajax but no previous experience with jQuery. This revised and expanded second edition includes even more lab pages than before, along with numerous examples that show the latest best practices developed by the jQuery community. It provides full coverage of jQuery 1.4, along with a deeper look at the ever-expanding world of jQuery plug-ins.
    Temin Edilemiyor